Skip to content

Thulasi Pillai

My Portfolio

  • Blog
  • Portfolio
  • Contact

3d glass

Glass Shader using Houdini

July 7, 2015July 7, 2015 | tulsi

render

So this is my first glass shader in houdini. The glass cup has outer and inner structure with refraction in air settings. The rendering mode is PBR with a higher sampling value to get a good look!

 

Recent Posts

  • Character Controller with Gravity Modifier
  • AR murals – dev blog 1
  • Match Color game
  • Water Droplets in Houdini
  • Denting and abstract geometry in Houdini
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
Blog at WordPress.com.
  • Subscribe Subscribed
    • Thulasi Pillai
    • Already have a WordPress.com account? Log in now.
    • Thulasi Pillai
    • Subscribe Subscribed
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar
 

Loading Comments...